A bit of history on Egg Hunt '14. The Egg Hunt originally launched on April 11th, but closed a hour later because of bugs. This began a series of openings and closings, some for adding eggs and CS4 and CS5 but mostly for the gazillion bugs in the game. The game was heavily criticized for the bugs, lag, and the terrain maps (I actually liked how the game was built). It finally closed on April 23rd. Despite being hatted so much, it had 14,000+ users at one time near the end of it.
So I ventured back into the Eggverse with Aokz, Fazana, legoseed, urtotalyright and robloxamusementinc. Replaying the game, I saw that the Egg Hunt had some good things about it. First was the music. My god, the music. Its beautifully composed and sets the mood for each world. For example, CS2 has light and happy music, while CS4 has glum and dark music. I like to say this Egg Hunt is like Sonic '06. Gameplay: Terrible. Music: Amazing. Same thing with the buildings. Mixing the terrain world with normal building was a good idea on the Games team behalf. The village in CS2 turns into a modern city in CS3, then into a apocalyptic city in CS4. The eggs were probably my favorite eggs out of the eggs I have since 2012. The plot was good, but we didn't really need it. The whole point of a Egg Hunt is to hunt for eggs, not to do challenges for them.
So the next egg hunt, I found out, isn't entirely a Dev Hunt. There is lots of eggs that look unique, but also a lot that look like next to no effort put into them.